Monthly Archives: July 2011

Introducing Digbuild

I’d like to intro­duce Digbuild, an open-source game engine inspired by the excel­lent game Minecraft (and Infiniminer before it — that’s right, Minecraft is itself a clone). I’ve been work­ing on it on and off in my spare time for a few months now, and today I decid­ed that it’s ready to show to the […]